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gamedev

6 articles in this category

AI Newsgamedevunrealengine

Unreal Engine 5: Implementing Full Onboarding Flows for Indie Titles

Magickness™ developer integrates registration, email verification, and character creation into a unified UE5 onboarding flow to identify integration failures.

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AI NewsGamedevEngineering

Promoting Late-Gameplay BG3 Composition Contracts in the TD2 SDL Port

Nivando Soares promotes BG3 top-band composition rules into the native TD2 SDL runtime, validating scanline windows of up to 95 lines across late-game frames.

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AI NewsGamedevSoftware Development

Master Background and Screen Control in GOKI2 ADV Development

Learn to define backgrounds and time zones in GOKI2 ADV using the Avalanches engine for streamlined visual novel development and asset management.

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AI NewsGameDevDSL

Hova: A DSL for Declarative Game World Description

Hova is a Domain Specific Language enabling declarative game world design, outputting data in JSON format.

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AI NewsGameDevWebDev

Capturing Full Stroke Data for Real-Time AI-Powered Drawing Commentary

A system for capturing every brush stroke – position, timing, pressure, color, and order – enables real-time AI commentary in a couples drawing game.

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AI Newsgamedevmotivation

Embracing the Impossible: Lessons from Muhammad Ali for Tech Innovation

Explore how Muhammad Ali's philosophy of redefining 'impossible' can inspire innovation in tech, gaming, and entrepreneurship through historical examples and actionable strategies.

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