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Software architecture

108 articles in this category (Page 5 of 5)

AI NewsSoftware ArchitectureFrontend Development

The Ideal Micro-Frontends Platform

Luca Mezzalira explains micro-frontends as a strategy to scale frontend architecture and organization. Learn the four key architectural decisions (Identify, Compose, Route, Communicate) and the necessity of a Platform Team and Developer Experience.

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AI NewsArchitecture & DesignSoftware Architecture

Three Questions That Help You Build a Better Software Architecture

This article outlines three critical questions teams should answer when architecting a Minimum Viable Architecture (MVA) for an MVP: Is the business idea worth pursuing?, How much performance and scalability are needed?, and How much maintainability and supportability are required? It emphasizes the importance of empiricism and iterative development in making these decisions.

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Software architectureSoftware designSOLID

SOLID

Complete guide to SOLID principles in object-oriented programming. Learn Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion with practical examples.

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Software architectureSoftware designSOLID

D (Dependency Inversion) from SOLID

Understand the Dependency Inversion Principle from SOLID. Learn why high-level modules should depend on abstractions, not concrete implementations, and how DIP enables testable, flexible architecture.

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Software architectureSoftware designSOLID

I (Interface Segregation) from SOLID

Learn the Interface Segregation Principle from SOLID. Discover why fat interfaces force unnecessary dependencies and how to design focused, client-specific interfaces.

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Software architectureSoftware designSOLID

L (Liskov Substitution) from SOLID

Understand the Liskov Substitution Principle from SOLID. Learn why subclasses must be substitutable for their parent classes and how violations lead to subtle bugs in inheritance hierarchies.

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Software architectureSoftware designSOLID

O (Open/Closed) from SOLID

Master the Open/Closed Principle from SOLID. Learn how to design software that is open for extension but closed for modification, so new features don't break existing code.

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Software architectureSoftware designSOLID

S (Single Responsibility) from SOLID

Understand the Single Responsibility Principle from SOLID. Learn why a class should have only one reason to change and how SRP leads to more maintainable, testable code.

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Software designSoftware architecture

Microservices vs Monoliths

Comprehensive comparison of microservices and monolithic architectures. Learn when to use each approach, their benefits, trade-offs, and best practices for modern software development.

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Software architectureSoftware designThoughts

Best Of: The Early History Of Smalltalk

Key quotes and insights from Alan Kay's paper on the early history of Smalltalk. Explores object-oriented programming origins, message passing, and the philosophy behind Smalltalk's design.

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Software architectureSoftware designDomain-Driven Design

Hexagonal Architecture: Why Your Domain Logic Shouldn't Know About Your Database

Stop letting frameworks dictate your architecture. Learn how Hexagonal Architecture (Ports & Adapters) isolates business logic from infrastructure, makes testing trivial, and lets you swap databases without rewriting code.

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Software architectureSoftware designDomain driven design

Anemic vs Rich Domain Models

Understand the difference between Anemic and Rich Domain Models in Domain-Driven Design. Learn which approach to choose for better code organization and where to put business logic.

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